At the turn of the 20th century, the seven Great European Powers engage in an intricate struggle for supremacy. Military forces invade and withdraw, shifting borders and altering empires with subtle maneuvers and daring gambits. Form alliances and execute your traitorous plots as you negotiate and outwit in a delicate balance of cooperation and competition to gain dominance of the continent! In Diplomacy, your success hinges not on the luck of the dice, but your cunning and cleverness.
Welcome to the 2020 BPA pbem Diplomacy tournament!
To join this tournament, you must be a 2020 member of the Board Game Players Association. 1) To join the BPA visit this page: http://www.boardgamers.org/forms/MemberForm.shtml 2) Then e-mail the GM at [email protected] no later than December 31, 2019. The first game assignments will be given out, and play will begin about January 22, 2020. All players are expected to play in their own best interest and to behave in a sportsmanlike manner. Abusive and/or profane language will not be tolerated. Players who violate this rule may be given warnings or asked to leave the tournament.
In the event that a player must or chooses to abandon his position prior to the end of the game, the GM reserves the right to name a replacement player or declare the power in civil disorder. Any replacement player will receive credit for the game.Once a position is placed into civil disorder, it cannot be filled by a player. Each player will be assigned to three games on www.playdiplomacy.com. In order to allow players to concentrate more on the crucial initial negotiations, each player's three games will begin a week apart. We expect that games will start on January 22, and thereafter. Moves are due every 48 hours (excluding weekends), retreats and builds are due every 24 hours.
These games will be assigned randomly. Effort will be made to make sure that you play with different players in these games as well as different nations. The BPA pbem Diplomacy Champion will be determined by total point score for best two rounds. In event of a tie, the following tiebreakers are considered:
a) The player whose highest single game score is greater. b) The player with the higher score in their third game. c) The player whose average supply center count is higher. d) Die roll (conducted by random.org)
Scoring for this tournament will use the C-Diplo system. The points are awarded as follows: 1 point for playing 1 point per Supply Center 38 bonus points for topping the board 14 bonus points for 2nd place 7 bonus points for 3rd place
Games can end in three ways:
a) Solo victory happens when any one player reaches 18 supply centers. b) A successful draw vote will end the game with every player in the game scoring points based on the C-Diplo system. c) Any games in progress will conclude at the end of 1910.
In case of a tie for placement the bonus points are shared. The sum total for any board is 100 points, hence "C" as in 100-Diplo. A solo victory scores the entire 100 points and everybody else scores zero. The final tournament score will be determined by the sum of each player's score in their best two rounds. Important notes: Please check the website regularly. Games are AREA rated. No inappropriate language. Good sportsmanship / maturity is expected. Moves are due every 48 hours (excluding weekends), retreats and builds are due every 24 hours. If someone does not submit moves twice in a row then they are dropped from that game.
News and notes:
This tournament will be played on playdiplomacy.com. You do not need to have an account on the site in order to play, as the GM Team will be setting anonymous accounts up for each player. Your GM will be an active player, Asst GM Michael Day will be in charge of those games.
Here are some useful links for Diplomacy strategy and resources.